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Description
Kind of a Part II to my earlier "Baron Ros: Deadwoods" image
I mainly wanted to make a scene with some ivy creeping up a wall, and somehow this just came about. As usual there were about five different images that preceded this one - either the character was not posed right, the lighting was off, or it just plain didn't jive. So I started completely over and added the crack in the wall to give it some "umph" and mystery. Plus I turned the model away from the camera but looking back, as if hesitant, or proceeding with some level of fear or uncertainty of what may lie within the old temple.
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Baron Ros is my M4 character morph, made in Poser.
Rendered in Vue 8; the ivy and plants were ecopainted (FUN! FUN! FUN!) with about 12,000 instances.
Postwork in Photoshop.
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Thanks for looking!
I mainly wanted to make a scene with some ivy creeping up a wall, and somehow this just came about. As usual there were about five different images that preceded this one - either the character was not posed right, the lighting was off, or it just plain didn't jive. So I started completely over and added the crack in the wall to give it some "umph" and mystery. Plus I turned the model away from the camera but looking back, as if hesitant, or proceeding with some level of fear or uncertainty of what may lie within the old temple.
----
Baron Ros is my M4 character morph, made in Poser.
Rendered in Vue 8; the ivy and plants were ecopainted (FUN! FUN! FUN!) with about 12,000 instances.
Postwork in Photoshop.
----
Thanks for looking!
Image size
1600x2400px 3.24 MB
© 2010 - 2024 jrmalone
Comments43
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Wow, the lighting is so nice! I like the building and the darkness that awaits behind the entrance. The vegetation is also a great touch.